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Partner Post: The Pokémon GO phenomenon

Used with the permission of http://thenetwork.cisco.com/. By Sue Tabbitt Pokémon GO has changed the game for commercial AR/VR. Three European companies tell how they’re taking advantage Keeping it real: What’s the difference? • Virtual reality: Digital representations of existing or alternative realities (an artificial, computer-generated simulation), ideally experienced through full immersion (via a head-mounted display) • […]

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